Skills
- C#
- Unity
- Gameplay
- Editor Tooling
- Scriptable Render Pipeline
- UI
- Unity Version Control (formerly Plastic SCM)
- git
- HTML / CSS
- Middleware / Tooling:
- FMOD
- Steamworks API
- Rewired
Technical, rather than artistic proficiency:
- Substance Designer
- Photoshop
- Blender
- Modelling
- Rigging
- Animation
Nevermind that, look at some projects:
Editor Tooling
Some of my work is open source and available here on Github - my favourites are a hotkey to hide both gizmos and the selection highlight and a replacement pivot/space toolbar button to replace the regressed Unity dropdowns with one option.
Stellar Outlaw
This was a hobby project from 2019, loosely inspired by the classic 1997 LucasArts shooter, Outlaws.